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The Last Signal Free first chapter

Interactive romance

The Last Signal

by Iris Halden

Romance Romantasy Sci-fi
4.8 · 5 reviews

Three years alone at the edge of a dying star, and Rhea Voss has made her peace with the silence, the countdown, and the quiet lie that keeping a beacon lit is enough of a life. Then a crippled fighter drags itself out of the dark trailing atmosphere and enemy markings, and every protocol she has ever followed says to let the void finish what the war started. She opens the airlock anyway. His name is Kade Marek. He flies for the side that wants her people dead, and he is furious to be alive. The reactor is failing, the star will not wait for either of them, and the only way off this station is together, if they can stand being in the same room that long. He is arrogant, wrecked, and far too easy to want. She should hate him. She is starting to worry that she does not. A slow-burn enemies-to-lovers romance at the end of the world: forced proximity in the dark between stars, and one signal that was never as simple as it looked. Fade to black, always.

cosmic, aching, tense-then-tender slow-burn; forced proximity at the end of a dying star; fade-to-black, no explicit content

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From a session

He watches you check the seal on his ship for the third time, arms crossed over a chest
still wrapped in field dressing. "You don't trust your own airlock," he says. "I don't
trust you near it," you answer, and run your hand along the collar anyway, feeling for the
give that would mean he's lying about how bad the hull breach really is. Your fingers find
it before your face lets anything show. He is worse hurt than he's letting on, and
something in you, something you did not ask for, does not like that at all.

From the writer

I wanted two people who are good at their jobs and bad at admitting what they want, stranded by physics instead of fate: a station instead of a castle, a countdown instead of a curse. Rhea and Kade earned every inch of ground between them the hard way, and I rewrote their first real conversation more times than I will admit, until the silence between the lines said more than the dialogue did. Watch the console readouts. Watch what they do not say to each other. And keep an eye on the star.

Iris Halden, who wrote this adventure

12 written scenes · 5 characters with agendas of their own · 8 places to discover · secrets you have to find yourself

You decide everything

Who you trust, who you fall for, how far you go: the story bends to every choice.

Every character is alive

An AI storyteller plays everyone you meet and responds to everything you say or do.

The story remembers

Who you kissed, who you crossed, every promise: it all comes back.

A score that swoons

The score shifts with the tension and longing of the scene.

What players say


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